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Name: Pulsar-class heavy fighter carrier
Origin: Allied Star Forces/Space Combat Force
Manufacturer: New Promise Orbital Naval Yards, New Promise (initial construction yard)
Type: Interstellar heavy fighter carrier
Control System: bridge w/virtual control stations
Length: 1064 meters
Width: 260 meters
Main Drive: 3 x 3.8 GW
Secondary Powerplant: 2 x 12,000 KW
Main Thrusters: 4 x Thermonuclear Fusion Engines
Verniers: 72
Acceleration: 34 kps (kilometers per second)/1.5 light years per minute (faster-than-light capability)
Onboard Sensors: ECM, ECCM, fire control radar, hyperspatial distortion detectors, infrared/ultraviolet, lidar, low-light, magnetometer, magnetic resonance lens, microwaves, motion detectors, radcounter, search radar, telescope
Fixed Armament: 36 x PD laser turrets, 8 x long-range missile launchers, 8 x heavy anti-ship x-ray laser cannons, 2 x heavy anti-ship particle cannons
Additional Armament/Compliment: 1064 crew, 210 officers; 600 troops (includes 336 starfighter pilots), 144 starfighters (6 squadrons), 8 shuttles, 4 transports
Defensive Systems: Screen deflectors, PD laser turrets
Equipment: 6 x launch rack systems, artificial gravity system, escape pod system, interstellar communication system, satellite uplink, hangars (7; 6 for starfighters, 1 for shuttles/transient craft), hyperspace generator
Commissioned: 08/20/2886 (AFWS Pulsar)
Ships of Class: AFWS Pulsar, AFWS Quasar, AFWS Shockwave, AFWS Inferno, 13 others in service
Technical specifications of the Pulsar-class heavy fighter carrier, the premier warship for Allied Star Forces' starfighter projection capabilities.
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:iconcolourbrand:
Colourbrand Featured By Owner Oct 5, 2013  Hobbyist Digital Artist
Got to ask - is anyone doing the Pulsar sir?
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:iconshoguneagle:
Shoguneagle Featured By Owner Oct 5, 2013
Not yet.
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:iconcolourbrand:
Colourbrand Featured By Owner Oct 7, 2013  Hobbyist Digital Artist
Want me to have a crack at it sir?
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:iconshoguneagle:
Shoguneagle Featured By Owner Oct 7, 2013
Most definitely!
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:iconcolourbrand:
Colourbrand Featured By Owner Oct 8, 2013  Hobbyist Digital Artist
Hee hee - well in that case sir....;)
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:iconshoguneagle:
Shoguneagle Featured By Owner Oct 11, 2013
Listed in the stats is a weapon unique to the Pulsar-class; the heavy anti-ship x-ray laser cannon. These things operate on an old concept where a nuclear weapon is detonated behind the array(s), which will focus the beta and gamma radiation into an x-ray beam, which causes massive electromagnetic radiation damage (and of course, adversely affects the enemy vessel's crew to doses of lethal radiation). Normally, it would be a one-shot use weapon... but I figured nuclear containment technology would be sufficiently advanced and miniaturized for these weapons to be em-placed on ships, though they would be in housed in massive structural bulbs so that they wouldn't affect the Pulsar-class' crew. And because they use nuclear detonation, the re-fire rate would be quite lengthy, maybe once every few to several minutes.
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:iconcolourbrand:
Colourbrand Featured By Owner Oct 11, 2013  Hobbyist Digital Artist
I saw them and went "this ship is the top brass baby" or the "Uber ship".

I think we are telepathic - I was thinking these babies would not only be housed in some sort of "nacelle" but would also be near the reactors for immediate power suppliment.

The Weapons I thought of housing at the front akin to say Narn Ships from Babylon Five but then I had a better idea - mount one either side with flank abilities - what do you say sir?
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:iconshoguneagle:
Shoguneagle Featured By Owner Oct 11, 2013
I think that will work just fine; it has eight of them, so four on each side would work appropriately.
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(1 Reply)
:iconcolourbrand:
Colourbrand Featured By Owner Mar 11, 2013  Hobbyist Digital Artist
silly question - what are verniers?
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:iconshoguneagle:
Shoguneagle Featured By Owner Mar 11, 2013
Another term for maneuvering thrusters. Typically used in mecha anime settings, such as Gundam.
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:iconcolourbrand:
Colourbrand Featured By Owner Mar 11, 2013  Hobbyist Digital Artist
Things like flappy long stick things as many GUNDAMS have on their backs?

Or just thrust ports?

Sorry I am being so anal but devil in the detail and stuff.

BTW have a wee ganders (at your leisure) at my gallery and see if I can pull this off....
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:iconshoguneagle:
Shoguneagle Featured By Owner Mar 11, 2013
Thrust ports. No worries; I appreciate the inquiries! And I've looked into some of your work prior, and I'd say you have a pretty good grasp of spaceships/starships.
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:iconcolourbrand:
Colourbrand Featured By Owner Mar 11, 2013  Hobbyist Digital Artist
One tries sir.

Now I don't want to sound a bore or something but I like to get things right.

Hangers - are we talking dedicated launch bays like say one on Star Wars ships for launch and recovery? Or just internal storage?

Launch Rack - are we talking like the Cobra bays on B5?

Artificial Gravity - talking Star Trek stuff or a rotating system?

Sorry to be so anal but like to get an idea where to go :)
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:iconshoguneagle:
Shoguneagle Featured By Owner Mar 11, 2013
The hangars are for internal storage and maintenance of the fighters; because there are no atmosphere-retaining fields, the launch racks (basically an electromagnetic catapult system) either run down a ventilated track built into the ship's structure (which are connected to the hangars by airlock), or externally-mounted ventrally or dorsally on the ship. Recovery is typically done using a recovery bay that also connects to an airlock, which will eventually cycle the fighter back into the hangar.

Artificial gravity runs along similar lines as Star Trek, but requires significantly more energy to operate. The power-plants of fighters are too small to handle the load, and aren't equipped with them, while ships in the courier/gunship/support ship role (EWAC, refueling, etc.) operate on .3 to .5 g to conserve fuel while maintaining relative comfort.
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:iconcolourbrand:
Colourbrand Featured By Owner Mar 12, 2013  Hobbyist Digital Artist
Cheers for this sir :D
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